Will obviously need some updating, but this was one of our commonly used GvG builds that worked well for us:
W/A - Axe
Death's Charge
Frenzy
Eviscerate (E)
Executioner's Strike
"To the Limit"
Sprint
Healing Signet
Rez Signet
W/A - Hammer
Death's Charge
Frenzy
Devastating Hammer (E)
Fierce Blow
"To the Limit"
Rush
Healing Signet
Rez Signet
Mo/E - Smiter
Air of Enchantment (E)
Guardian
Reversal of Fortune
Judge's Insight/Convert Hexes
Zealot's Fire
Glyph of Lesser Energy
Balthazar's Aura
Aegis
Me/Mo
Expel Hexes (E)
Draw Conditions
Diversion
Unnatural Signet
Shatter Enchanment
Drain Enchantment
Res Chant
Distortion
E/Mo - Runner
Ether Prodigy (E)
Ice Spear
Ice Spikes
Blurred Vision
Ice Prison
Armor of Mist
Heal Party
Extinguish
Rt/E - Spiriter
Ritual Lord (E)
Boon of Creation
Shelter
Union
Soothing
Shadow Song
Ward of Stability
Flesh of My Flesh
2 Monks