Mascot lession #365: Relic Runs!
Ok lets talk about relic runs in the Hall of Heroes. This is the wiki run down of the goal:
Each team must carry the relic from their base to the central altar.
The relic runner must simply walk on the central altar with the relic to score a point.
The Ghostly Hero serves little purpose in the game type except to provide extra damage and interrupts.
Each relic your team brings to the central altar increases your team's score by 1.
The team with the most points at the end of the match wins. If two teams scores are tied, the team who most recently won a point wins the match.
Dead party members will be resurrected with full health and energy at their team's base every minute.
The usual strategy for this game type is playing passively. Let the runners do their job, and don't go out of your way to pester other teams. In most matches, the last 10 seconds is what really determines the victor.
Ok now lets talk tactics:
Observe this wonderful diagram that i have made (i know ur all impressed by my wonderful Paint Skills)
This picture only deals with one corridor, but please be aware that there are two more corridors for the other 2 teams that will be with us in HA. you can see from the wiki picture where they are.
Now, with the build we are running we have 3 RAOs. One has the hero so he wont be running but 2 is all we need. We all start off in our base in the circle bit, i forgot to put in the REZ POINT name there but that is where u will rez if u die.
RAO (2) on the list grabs the relic after the timer starts (i forget if u can grab it before the countdown)
RAO (3) on the list stays on the RELIC SPAWN POINT
RAO (2) runs down the corridor and into the Point Zone on the central shrine useing RAO for the speed boost. The point zone is in the middle of the central shrine but most times u get the point once u get on the stairs to the central shrine, but just to be safe keep running till you get the point and DONT DROP THE RELIC. when you are in the correct position the relic will be removed automatically. The other teams will try to slow you down and body block you. The best advice. if you see an ele watch out coz its going to snare you so try to avoid its AoE snares. Players will try to body block you so be aware and dont stand near walls. watch out for rubber band here too. if players tell you you are body blocked and you do not appear body blocked on ur screen then type /stuck so remove the rubber band. Team communincation is important. the healer will be near you and watching you so its good for them to call if u get body blocked.
During this time the healers stay with the RAO that is running the relic (normally they stay in the corridor section so they can manage both RAO) and heal them. Other players on the team pick ONE team and go and menace them by body blocking (forming a wall is good idea). A healer may wish to go with the body block team depending on how much pressure the RAOs are getting.
Once we gain a point the relic will spawn at the RELIC SPAWN POINT
RAO (2) Runs back to the RELIC SPAWN POINT being careful to stay out of RAO (3)s way.
RAO (3) picks up the RELIC and runs to the shrine the same manner as RAO (2) did.
As stated above healers tend to stay in teh corridor bit so that they can heal the relic runner and then quickly run over to the new relic runner once we get a point.
THE EARTH ELE (which is probly going to be me but if im not there...) your job is to SNARE the enemy. u have ur ward against foes. watch the runner and try to side step so ur directly infront of him. wait till hes just about to get in ur aggro bubble then cast your ward. Do it too late and he will only be in it for a short time. do it too early and he can avoid it (although he will have to run around it which will waste some time anyway). once he is snared RUN and body block, watch his movents and stay infront of him. dont cast spells coz you probly wont kill him since his team's healer will be healing him like crazy. just body block. Also the RAO can attempt to knock down the runner too if they want.
As time goes on the Body Blocking team may chose to switch targets to the other team. Same tactics apply. listen to the leader.
Ok, i think that is about all. If i have made any mistakes or you need more information just say and i'll fix it.
If people want i can try to do battle plans for the other two possible winning conditions for the HoH. (King of the Hill and Capture Points)
Hope this helps!